v1.1.0 Update


I decided to take a pass at making some of the art somewhat more authentic to how it would look on the PS1 which is, oddly enough, a visual upgrade. I got to play around with level editing tools that I didn't get to in the original jam game, which should also increase performance substantially.

Unless inspiration strikes or a significantly large bug is found, this will most likely be the last update I make to the game. I hope you enjoy (or did enjoy it). Thanks for playing. And reading the devlog.

Where did version 1.1.0 go? I'll never tell. (It had a bug that I noticed immediately after I uploaded it, so 1.1.1 was a really fast follow).

Changelog from v1.0.1 to v1.1.1:

* Retextured the environment to be more authentic to the PS1
* Significantly improved performance
* Added some interactions, cleaned up some interaction text
* Lots of stuff under the hood you don't care about

Files

A Colossal Interruption [Windows] (1.1.1) 27 MB
May 13, 2020
A Colossal Interruption [Mac] (1.1.1) 29 MB
May 13, 2020
A Colossal Interruption [Linux] (1.1.1) 34 MB
May 13, 2020

Get A Colossal Interruption

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